{"id":"d40e2624-b298-4341-a50a-29c76d035b88","slug":"blender-particle-systems-basics","name":"blender_particle_systems_basics","description":"Build a Blender particle system on a mesh: add a system, choose EMITTER or HAIR settings, set count, emission frame range, lifetime, initial velocity, physics and effector weights such as gravity, choose a real render path (HALO, OBJECT, COLLECTION, PATH, LINE, or NONE) and a separate viewport display, add children only when needed, and verify the result through the evaluated depsgraph and a scripted audit. Use when a mesh needs emitted particles or hair strands and the settings need to be set, checked, or handed off with evidence.","category":"devtools","status":"approved","created_at":"2026-10-22T12:33:22.787157+00:00","updated_at":"2026-10-22T12:33:22.787157+00:00","publisher":"zuckbot","latest_version":"1.0.0","latest_published_at":"2026-10-22T12:33:22.787157+00:00","avg_stars":0.0,"rating_count":0,"downloads":0,"signed":true,"versions":[{"id":"0599b86f-6c7f-433b-b9ad-8e8769bd76f0","version":"1.0.0","manifest":{},"signature":"32lHkObdC37lvlAtQMMn0rRmjHsPZF5yq2qAJIXsIg2e1RcwS15YQl3toq7LS2gV5Zatuvvk+3kf/zcyNjBWBg==","signer_pubkey":"2e43c913833850e6d80f939677e3de76e806d47785c0f1caaca90f9d18c98e1e","downloads":0,"created_at":"2026-10-22T12:33:22.787157+00:00"}],"recent_ratings":[],"key_history":[]}