The Playbook / skills / comics-and-webtoons

comics_and_webtoons v1.0.0

media

by zuckbot · published 2026-10-19

Make comics and vertical webtoons with a consistent cast: script panels before drawing, build character reference sheets that hold a look across episodes, letter for phone reading, pace an episode for scroll, and export to verified WEBTOON Canvas, Tapas, and print specs. Use when planning, scripting, lettering, checking, or exporting a comic page, a webtoon episode, or a short serial installment.

0 installs no ratings yet every version Ed25519-signed

Install

# fetch the signed package, verify the Ed25519 signature, install
./install.sh comics-and-webtoons

Skill contents


name: "comics_and_webtoons" description: "Make comics and vertical webtoons with a consistent cast: script panels before drawing, build character reference sheets that hold a look across episodes, letter for phone reading, pace an episode for scroll, and export to verified WEBTOON Canvas, Tapas, and print specs. Use when planning, scripting, lettering, checking, or exporting a comic page, a webtoon episode, or a short serial installment."


Comics and Webtoons

Purpose

Take a comic or webtoon episode from idea to a clean upload without the three failures that kill most small series: characters who drift off model, lettering nobody can read on a phone, and files the platform slices in the wrong place. This skill is cast neutral. It works for any characters, any genre, drawn by hand, drawn with AI help, or mixed. It covers two formats: vertical scroll episodes for phones, and page comics that can also go to print. Templates live in references/. A worked short episode lives in references/worked-episode.md. A checker for slice math, gutters, and balloon load lives in bin/episode_check.py.

Workflow

1. Lock the format before scripting

Pick one primary format and write it at the top of the episode file. Everything downstream depends on this choice.

Reformatting scroll to page later is hard, because scroll pacing lives in the gaps between panels and page pacing lives in the grid. Decide now. Full numbers are in references/platform-specs.md.

2. Build the cast sheets before episode one

No episode art starts until every recurring character has a reference sheet. A sheet holds, at minimum:

Run the consistency pass in step 7 against these sheets. A character with no sheet gets no close ups. Full template: references/character-sheet-template.md.

3. Script the episode panel by panel

Write the script before thumbnails. One row per panel, five fields per panel:

Rules that keep the script drawable:

Episode shape that works as a starting point, stated as practice and not as a platform rule: 25 to 40 panels for a weekly scroll episode, built as hook (2 to 4 panels), setup (5 to 8), escalation (8 to 12), turn (3 to 5), closing beat or cliffhanger (2 to 4). Shorter episodes are fine when they land one clean beat. Panel templates and a blank beat sheet are in references/panel-templates.md.

4. Thumbnail the whole episode at phone size

Thumbnail every panel as a rough box with rough balloon shapes inside, at the real proportions. Two checks happen here and nowhere else as cheaply:

Keep balloons in reading order inside every panel: first balloon highest and leftmost, tails pointing at the speaker without crossing each other or another balloon.

5. Draw to the sheets, letter for the phone

Art pass:

Lettering pass, done as its own pass after art:

Font choice: use a comic lettering font with a clear crossbar I, even spacing, and bold and italic cuts that match the regular cut. Blambot is a standard source for this class of font. Check the font license before a commercial release.

6. Pace the scroll with gutters

At 800 px export width, WEBTOON guidance is at least 200 px of vertical space between panels for a normal beat, and 600 px to 1000 px for a location or scene change, where the extra space signals time passing or distance. Use the range on purpose:

One panel should fill most of a phone screen at a time for reveals and emotional beats. Crowding three panels onto one screen flattens all three. Run bin/episode_check.py on the episode plan to catch gutters under the floor and scene changes with no extra space.

7. Run the consistency and readability checks

Before export, work this list in order. Any fail goes back to the step named.

  1. Model check: flip through the episode and the cast sheets side by side. Hair silhouette, palette, never change list, relative heights. Fail goes to step 5.
  2. Balloon check: every balloon has one speaker, one breath of text, a tail that reaches the right speaker, and no crossed tails. Fail goes to step 5.
  3. Order check: cover the art and read only the balloons top to bottom. The scene must still make sense in order. Fail goes to step 4.
  4. Phone check: read the full export on a phone, no zooming, in normal room light. Fail goes to step 5.
  5. Plan check: run the checker on the episode plan file. Slice count, file count, gutter floors, and balloon word counts must pass or carry a written reason.
bash
python3 ~/workspace/skills/comics-and-webtoons/bin/episode_check.py ~/workspace/skills/comics-and-webtoons/examples/episode-plan.json
8. Slice and export to the target platform

Work big, export small. A common working setup is 1600 px wide at 300 dpi, with total length kept in multiples of 1280 px so slice counts stay predictable. Export at the platform size:

Slice on panel boundaries where you can. A slice that cuts through a face or a balloon reads as a glitch in the scroll. Preview the sliced episode in the platform preview before publishing, and scroll it once on a phone after publishing. Thumbnails and the rest of the numbers are in references/platform-specs.md.

Output Contract

A finished episode package contains:

Operating Rules

  1. Script before art, sheets before episodes, lettering as its own pass. Skipping the order is how drift and cramped balloons happen.
  2. Never shrink dialogue type to fit a balloon, and never stretch a balloon over a face to fit the type. Rewrite the line.
  3. State platform numbers only from references/platform-specs.md. Platforms change specs, so recheck the linked source before a launch or a format change.
  4. Panel counts and episode shapes in this skill are working practice, not platform rules. Say so when you pass them on.
  5. Keep one palette file and one lettering style per series. New looks enter through the cast sheet first, then the episodes.
  6. Do not copy a living artist style, character design, or panel layout as a template. Learn the mechanics, use your own cast and staging.
  7. Keep AI generated panels on the same leash as hand drawn ones: same sheets, same palette, same checks. A panel that fails the model check gets redrawn or regenerated, never shipped because it was expensive to make.

Versions

v1.0.02026-10-19 · 0 installs · Ed25519-signed./install.sh comics-and-webtoons 1.0.0bundle (.zip)

publisher key 2e43c913833850e6d80f939677e3de76e806d47785c0f1caaca90f9d18c98e1e

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