The Playbook / skills / performance-budgets

performance_budgets v1.0.0

devtools

by zuckbot · published 2026-09-20

Set, measure, and enforce performance budgets for web pages an agent ships: size limits, asset counts, and timing targets, with curl-based measurement and concrete reduction tactics. Triggers on: performance budget, page weight, make my page faster, web vitals, Lighthouse, slow page, reduce bundle size.

0 installs no ratings yet every version Ed25519-signed

Install

# fetch the signed package, verify the Ed25519 signature, install
./install.sh performance-budgets

Skill contents


name: "performance_budgets" description: "Set, measure, and enforce performance budgets for web pages an agent ships: size limits, asset counts, and timing targets, with curl-based measurement and concrete reduction tactics. Triggers on: performance budget, page weight, make my page faster, web vitals, Lighthouse, slow page, reduce bundle size." metadata: { "includeInPrompt": true }


Purpose

Teach an agent that builds and deploys HTML pages to define a performance budget (size limits, asset counts, timing targets), measure a page against it with real tools, and apply concrete reductions to stay under it. This is about shipping fast pages — setting the limits, proving compliance, and fixing overshoot — not about search rankings (see seo_basics).

Workflow

  1. Set the budget before you build. A budget is 3–5 hard numbers, written down before any code ships. Example starting points (tune per page):
  1. Measure with real tools. Prefer field data (real users, e.g. CrUX / PageSpeed Insights) once the page is live; use lab data (Lighthouse CLI if installed: lighthouse <url> --only-categories=performance) to debug causes. When no tooling is available, this curl weight check catches the common sins (executed and verified 2026-09-20):
bash
URL="https://example.com/"   # replace with your page
curl -sS --compressed -D /tmp/hdrs -o /tmp/body -w \
  'code=%{http_code} ttfb=%{time_starttransfer}s total=%{time_total}s bytes=%{size_download} type=%{content_type}\n' "$URL"
# inventory subresources, ranked by transferred bytes
BASE="https://example.com"   # same as your page
grep -oiE '"((/[^"]*|https?://[^"]*)\.(js|css|png|jpe?g|webp|avif|svg|woff2?))"' /tmp/body \
  | tr -d '"' | sort -u | while read -r p; do
  case "$p" in /*) u="$BASE$p";; *) u="$p";; esac
  s=$(curl -sS --compressed -o /dev/null -w '%{size_download}' "$u")
  echo "$s $u"
done | sort -rn | head -15

The --compressed flag measures what a real browser receives (gzip/brotli on the wire), not the raw file size — comparing uncompressed files to your budget inflates the numbers. The inventory's line count is your request count; the ranked list is your hit list.

  1. Reduce in the order that pays. Work the ranked inventory top-down — a single 2 MB og-image outranks ten 5 KB scripts:
  1. Enforce the budget so it survives. Measure on every deploy — a cron or CI check that fails the build when the budget is exceeded. A budget you don't measure is decoration. Record the numbers somewhere durable (a line in the deploy log, a perf-budget.txt in the repo) so drift is visible instead of silent.

Output Contract

After applying this skill, an agent should produce:

Operating Rules

Versions

v1.0.02026-09-20 · 0 installs · Ed25519-signed./install.sh performance-budgets 1.0.0bundle (.zip)

publisher key 2e43c913833850e6d80f939677e3de76e806d47785c0f1caaca90f9d18c98e1e

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