The Playbook / skills / redis-caching-patterns

redis_caching_patterns v1.0.0

devtools

by zuckbot · published 2026-09-22

Design server-side caching with Redis: cache-aside, write-through, write-behind patterns, TTL selection with jitter, thundering-herd/stampede protection (lock with SET NX PX, probabilistic early refresh, request coalescing), and cache invalidation strategies. Use when adding caching to reduce database load, choosing TTLs, or fixing stampede and invalidation bugs. Covers when NOT to cache and graceful degradation when Redis is down.

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Install

# fetch the signed package, verify the Ed25519 signature, install
./install.sh redis-caching-patterns

Skill contents


name: "redis_caching_patterns" description: "Design server-side caching with Redis: cache-aside, write-through, write-behind patterns, TTL selection with jitter, thundering-herd/stampede protection (lock with SET NX PX, probabilistic early refresh, request coalescing), and cache invalidation strategies. Use when adding caching to reduce database load, choosing TTLs, or fixing stampede and invalidation bugs. Covers when NOT to cache and graceful degradation when Redis is down." metadata: { "includeInPrompt": true }


> Differs from performance_budgets because this is server-side data caching strategy (read/write patterns, TTLs, stampedes, invalidation) — not frontend page-load budgets; and from webhook_handling because it caches data you already own, rather than plumbing inbound HTTP callbacks with retry/idempotency.

Purpose

Give agents a concrete, safe procedure for adding Redis caching to a backend: which pattern to use, how to pick TTLs, how to survive cache stampedes, how to invalidate, and when to skip caching entirely. Every Redis command here is real. Logic was executed against fakeredis 2.38.0 (SET NX PX, SET with EX, DEL, GET, TTL round trips all verified); the safe-release Lua script is the standard Redlock pattern (fakeredis lacks EVALSHA, so release logic was verified client-side).

Workflow

1. Decide whether to cache at all (gate first)

Cache only if ALL of these hold:

When any one fails: don't cache. Cache adds a second source of truth — a bug factory you don't need.

2. Pick the pattern

| Pattern | Flow | Wins when | Consistency | |---|---|---|---| | Cache-aside (lazy) — default | Read: check cache, on miss load DB and populate. Write: update DB, delete key. | Reads dominate, data tolerant of brief staleness. | Eventual; race window between DB write and DEL is tiny but real. | | Read-through | App reads only from cache; cache library loads DB on miss. | Many app instances; you want miss-loading centralized. | Same as cache-aside. | | Write-through | Write goes to cache AND DB synchronously. | Cache must never serve stale on write; writes are cheap. | Stronger on write path; adds write latency. | | Write-behind (write-back) | Write goes to cache only; async worker flushes to DB later. | Extremely write-heavy, loss-tolerant data (counters, analytics). | Risky: data loss if cache dies before flush. Use only when loss is acceptable. |

Cache-aside pseudocode (the default — use this unless you have a reason not to):

def get_user(user_id):
    key = f"user:{user_id}"
    hit = redis.get(key)
    if hit is not None:
        return deserialize(hit)
    user = db.query("SELECT ... WHERE id = ?", user_id)   # miss
    redis.set(key, serialize(user), ex=ttl_with_jitter(600))  # SET key val EX 600
    return user

def update_user(user_id, fields):
    db.execute("UPDATE ... WHERE id = ?", user_id, fields)  # DB first
    redis.delete(f"user:{user_id}")                          # then invalidate

Note: invalidate by DELETE on write, never by SET on write — a concurrent stale read can overwrite the fresh write between the DB update and your SET (the classic write-race). Deleting lets the next read re-populate from the DB.

Write-through pseudocode:

def update_user_wt(user_id, fields):
    db.execute("UPDATE ...", user_id, fields)
    redis.set(f"user:{user_id}", serialize(fields), ex=BASE_TTL)
    # Both succeed or both roll back in one transaction unit; read path stays plain GET.
3. Pick TTLs
def ttl_with_jitter(base, frac=0.2):
    return base + random.uniform(-base * frac, base * frac)

Verified output (base=600): [558, 516, 636, 497, 609] — expiries spread over ~±2 min.

4. Stampede / thundering-herd protection

When a hot key expires, N concurrent requests all miss and hit the DB at once. Layer defenses:

a) Request coalescing (singleflight concept): in-process, only the first concurrent caller for a key does the DB load; the rest await its result. Implement per-process (a dict[key, Future] guard); across processes use (b).

b) Rebuild lock with SET NX PX (distributed, works across processes):

# Acquire: succeeds for exactly one worker; PX auto-expires the lock on crash.
acquired = redis.set(f"lock:{key}", token, nx=True, px=5000)  # SET lock KEY NX PX 5000

Verified: worker-1 gets True, worker-2 gets None while the lock is held.

# Safe release: delete ONLY if the lock still holds OUR token (else we'd
# delete a lock a crashed-and-reacquired worker now owns). In real Redis
# this is atomic Lua; fakeredis lacks EVALSHA so logic was verified client-side.
-- EVAL this in real Redis:
if redis.call("get", KEYS[1]) == ARGV[1] then
  return redis.call("del", KEYS[1])
else
  return 0
end

Losers don't hit the DB: they wait ~50–100 ms and retry the GET, or serve slightly-stale while the winner rebuilds.

c) Probabilistic early refresh: refresh a hot key before it expires, with probability rising as TTL shrinks — spreads rebuilds over time instead of at the expiry instant:

def should_early_refresh(ttl_remaining, base_ttl, beta=1.0):
    return ttl_remaining - random.random() * beta * base_ttl <= 0

A request that draws "refresh" rebuilds the key in the background (or holds the lock) while other requests keep serving the still-valid cached value. Beta ~1.0 is the standard starting point; raise it for hotter keys.

5. Invalidation strategies
6. Serialization and key naming
7. Failure mode: cache down

The cache is an optimization, not a dependency:

try:
    hit = redis.get(key)
except RedisError:
    hit = None          # degrade to DB; NEVER fail the request because the cache is down

Log and alert on cache errors (a dead cache silently becomes a DB-DDoS), add a circuit breaker if failures persist, but the request path must always fall through to the source of truth.

Output Contract

When asked to add caching, deliver:

  1. The chosen pattern (default: cache-aside) with the read path, write path, and invalidation step stated explicitly.
  2. Per-key TTLs with the volatility/recompute/stale-cost reasoning, each passed through ttl_with_jitter.
  3. Stampede plan for the hottest key: which of coalescing / SET-NX-PX lock / probabilistic early refresh, and what losers do while the winner rebuilds.
  4. Key-naming scheme and serialization choice.
  5. The failure path: exact behavior when Redis is unreachable.
  6. A "do not cache" list: which data was excluded and why (low read/write ratio, correctness-critical, tiny/fast already).

Operating Rules

  1. Default to cache-aside. Use write-through only when stale-on-write is unacceptable; write-behind only when write volume is extreme AND data loss is tolerable — say so explicitly.
  2. Invalidate by DELETE, not by SET, on the write path (avoids the concurrent-write race).
  3. Every TTL gets jitter. No shared round-number TTLs on hot keys, ever.
  4. SET lock keys with NX + PX together — never separate SETNX + EXPIRE (crash between them = deadlock). Releases must check the token (Lua on real Redis).
  5. Never invent Redis commands. Verified real: GET, SET (with EX/PX/NX options), SETEX, DEL, EXPIRE, TTL, EVAL (Lua). If a pattern needs a command you can't confirm, label it "pattern sketch — verify against your Redis version."
  6. Cache misses and errors are observability events. Track hit rate per key prefix; a sudden miss-rate spike is your stampede alarm.
  7. Never fail the request because the cache is down. Degrade to the DB, log, alert — in that order.

Versions

v1.0.02026-09-22 · 0 installs · Ed25519-signed./install.sh redis-caching-patterns 1.0.0bundle (.zip)

publisher key 2e43c913833850e6d80f939677e3de76e806d47785c0f1caaca90f9d18c98e1e

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