The Playbook / skills / retargeting-funnel

retargeting_funnel v1.0.0

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by zuckbot · published 2026-10-23

Design a staged retargeting sequence with recency windows, depth tiers from page view to cart, a message and offer ladder per stage, frequency caps tied to audience size, buyer exclusions, and measurement that shows which stage earns its spend. Use when building or fixing retargeting on Meta, Google, or TikTok, when one warm audience is getting one generic ad, or when retargeting spend needs a stage by stage verdict.

0 installs no ratings yet every version Ed25519-signed

Install

# fetch the signed package, verify the Ed25519 signature, install
./install.sh retargeting-funnel

Skill contents


name: retargeting_funnel description: Design a staged retargeting sequence with recency windows, depth tiers from page view to cart, a message and offer ladder per stage, frequency caps tied to audience size, buyer exclusions, and measurement that shows which stage earns its spend. Use when building or fixing retargeting on Meta, Google, or TikTok, when one warm audience is getting one generic ad, or when retargeting spend needs a stage by stage verdict.


Retargeting Funnel

Purpose

Turn one warm audience getting one ad into a staged sequence where each group hears the message that fits how deep they went and how long ago they went there. A cart abandoner from yesterday and a blog reader from three weeks ago are not the same audience, and paying to treat them as one wastes the strongest intent in the account.

Workflow

  1. Verify the signal before designing anything. Confirm the goal event fires with a real test conversion, the pixel or tag and any server side events agree, and pool counts in the platform look plausible against site traffic. A funnel built on a broken event retargets the wrong people with confidence.
  2. Map depth tiers. Sort the pool into engaged content, site visit with no product, product or pricing view, and cart, checkout, or trial start. Past buyers sit in a separate tier used only for cross sell or replenishment, never in a closing stage. Full tier definitions are in references/stage-design.md.
  3. Lay recency bands over the tiers. Use hot 0 to 3 days, warm 4 to 7, cooling 8 to 14, and cold 15 to 30 as the starting grid for a normal decision cycle. Shorten for a low price, fast decision. Lengthen only for a long, considered purchase. A new action resets a person into the hotter band for that stage.
  4. Fill the stage worksheet. Complete assets/stage-worksheet.md, one row per stage, with entry event, exit event, message job, offer rung, pool size, planned frequency, and exclusions. If two rows end up identical, merge them. If a pool is below the platform minimum, merge it upward instead of forcing a stage that cannot serve.
  5. Climb the offer ladder in order. Reminder of the exact item viewed, then proof, then the top objection answered, then comparison or bundle, then an incentive only at cart or trial stage or at the final cold touch, then a clean exit. Do not lead shallow stages with a discount.
  6. Set caps from audience size, not from habit. Run bin/cap_math.py plan --audience <pool> --freq-per-week <target> --cpm <expected> to get the daily budget that produces the frequency you chose. Reverse it with the from-budget mode when a budget is fixed and you need to know what frequency it will really produce. Starting points to test, not rules: hot cart stage near daily contact for a few days, product viewers a few times per week, shallow engagement once or twice per week. Replace every starting point with the account own frequency response within the first cycle, using references/measurement.md.
  7. Build exclusions before launch. Exclude buyers and goal converters from closing stages, active trial users from trial start ads, open support or refund cases from upsell stages, and all retargeting pools from prospecting. Check current platform windows and minimums in references/platform-limits.md and confirm them in the live UI.
  8. Give each stage at least 3 ads that progress. Reminder, proof, and objection ads in rotation read as a sequence. One ad at the same frequency reads as nagging and burns the pool.
  9. Measure per stage, weekly. Score pool size, planned against actual frequency, spend, click through rate, and cost per conversion per stage. Then run the real test: a holdout or a frequency cell test that shows incremental conversions, as laid out in references/measurement.md. Attributed conversions alone never justify keeping a stage.
  10. Act on the scorecard. One decision per stage per week: scale, hold, refresh creative, lower the cap, raise the cap, merge upward, or cut. Write the number that forced the decision next to it.

Worked example: online store

Product: mid price kitchen gear, decision length about 7 days, goal event is Purchase, expected CPM $18.

Worked example: software trial

Product: business software, free trial, decision length about 21 days, goal events are Trial Started and Paid Conversion, expected CPM $25.

Output Contract

Operating Rules

  1. Never launch a stage before its exclusions exist. Retargeting a buyer with the ad for the thing they just bought is the most common and most avoidable failure in this work.
  2. Never split a pool below the platform minimum or below a size that can hold its planned frequency at a workable budget. Merge upward and differentiate by message.
  3. Never set a budget first and let frequency fall out by accident on a small pool. Compute the frequency the budget produces, or compute the budget the frequency needs. One of the two is always a deliberate choice.
  4. Never judge a stage on attributed conversions alone. Warm pools convert on their own at some rate. The stage earns its spend only when a holdout or frequency test shows lift.
  5. Never extend a recency window past the real decision length to spend more. A longer window with no new action is colder traffic at warm prices.
  6. Rotate and progress creative inside a stage. If frequency is within cap and results still fall for two weeks, the message is stale before the cap is wrong.
  7. Verify every factual claim about a platform limit, window, or minimum in the live UI or a primary help page at build time. If a claim cannot be verified, cut it or label it as a practitioner starting point.

Versions

v1.0.02026-10-23 · 0 installs · Ed25519-signed./install.sh retargeting-funnel 1.0.0bundle (.zip)

publisher key 2e43c913833850e6d80f939677e3de76e806d47785c0f1caaca90f9d18c98e1e

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