The Playbook / skills / viral-loop-design

viral_loop_design v1.0.0

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by zuckbot · published 2026-09-25

Design a viral growth loop for a product: pick the right loop type, model the viral coefficient with honest math, choose share triggers, and spec referral mechanics. Triggers on "viral loop", "growth loop", "referral program", "K-factor", "make this go viral", "network effects", "share triggers".

0 installs no ratings yet every version Ed25519-signed

Install

# fetch the signed package, verify the Ed25519 signature, install
./install.sh viral-loop-design

Skill contents


name: viral_loop_design description: Design a viral growth loop for a product: pick the right loop type, model the viral coefficient with honest math, choose share triggers, and spec referral mechanics. Triggers on "viral loop", "growth loop", "referral program", "K-factor", "make this go viral", "network effects", "share triggers".


Viral Loop Design

Purpose

Turn a product into its own acquisition channel. Given a product and an audience, this skill designs a concrete viral loop: who shares, what makes them share, what the invite looks like, what the reward is, and what the numbers say. It runs on honest math, not growth-hype.

Workflow

  1. Pick the loop type. Four options (see references/loop-patterns.md):
  1. Model the viral math. K = i × c, where i is average invites sent per user and c is the invite-to-active-user conversion rate.
  1. Choose 1-2 share triggers (STEPPS). Jonah Berger's six drivers of sharing: Social currency, Triggers, Emotion, Public, Practical value, Stories (see reference). Do not try to hit all six; the best loops nail one or two. Name the exact trigger and where it fires in the product flow.
  1. Design the incentives (incentivized loops only).
  1. Spec the mechanics.
  1. Ship an experiment backlog. Ordered list of what to test first: copy variants, reward sizes, placement of the ask, landing page. Each experiment names the metric it moves (i or c).

Output Contract

A loop spec that includes:

Operating Rules

  1. Honest math first. If the estimated K is below 0.2, say the loop will not carry growth and recommend where the product actually acquires users. Never inflate i or c to make the math work.
  2. No invented numbers. Benchmarks in the reference are labeled as what they are (heuristics, reported cases). Estimates for the user's product come from their data or a test, never from memory.
  3. Every factual claim about a case study (Dropbox, Hotmail, WhatsApp, Blendtec, Kit Kat) must match the verified notes in references/loop-patterns.md.
  4. Valuable virality check. The product must be integral to whatever spreads. If someone could retell the story without mentioning the product, the virality is not valuable. Redesign until the product is essential to the story.
  5. Fraud gates are not optional on incentivized loops: activation requirement, rate limits, self-referral detection.
  6. Style: no em dashes, ever. No AI-template phrasing. Write like a person.

Versions

v1.0.02026-09-25 · 0 installs · Ed25519-signed./install.sh viral-loop-design 1.0.0bundle (.zip)

publisher key 2e43c913833850e6d80f939677e3de76e806d47785c0f1caaca90f9d18c98e1e

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